Using C++ in Cython¶

Overview¶

Cython has native support for most of the C++ language. Specifically:

  • C++ objects can be dynamically allocated with new and del keywords.

  • C++ objects can be stack-allocated.

  • C++ classes can be declared with the new keyword cppclass.

  • Templated classes and functions are supported.

  • Overloaded functions are supported.

  • Overloading of C++ operators (such as operator+, operator[], …) is supported.

Procedure Overview¶

The general procedure for wrapping a C++ file can now be described as follows:

  • Specify C++ language in a setup.py script or locally in a source file.

  • Create one or more .pxd files with cdef extern from blocks and (if existing) the C++ namespace name. In these blocks:

    • declare classes as cdef cppclass blocks

    • declare public names (variables, methods and constructors)

  • cimport them in one or more extension modules (.pyx files).

A simple Tutorial¶

An example C++ API¶

Here is a tiny C++ API which we will use as an example throughout this document. Let’s assume it will be in a header file called Rectangle.h:

#ifndef RECTANGLE_H
#define RECTANGLE_H

namespace shapes {
    class Rectangle {
        public:
            int x0, y0, x1, y1;
            Rectangle();
            Rectangle(int x0, int y0, int x1, int y1);
            ~Rectangle();
            int getArea();
            void getSize(int* width, int* height);
            void move(int dx, int dy);
    };
}

#endif

and the implementation in the file called Rectangle.cpp:

#include <iostream>
#include "Rectangle.h"

namespace shapes {

    // Default constructor
    Rectangle::Rectangle () {}

    // Overloaded constructor
    Rectangle::Rectangle (int x0, int y0, int x1, int y1) {
        this->x0 = x0;
        this->y0 = y0;
        this->x1 = x1;
        this->y1 = y1;
    }

    // Destructor
    Rectangle::~Rectangle () {}

    // Return the area of the rectangle
    int Rectangle::getArea () {
        return (this->x1 - this->x0) * (this->y1 - this->y0);
    }

    // Get the size of the rectangle.
    // Put the size in the pointer args
    void Rectangle::getSize (int *width, int *height) {
        (*width) = x1 - x0;
        (*height) = y1 - y0;
    }

    // Move the rectangle by dx dy
    void Rectangle::move (int dx, int dy) {
        this->x0 += dx;
        this->y0 += dy;
        this->x1 += dx;
        this->y1 += dy;
    }
}

This is pretty dumb, but should suffice to demonstrate the steps involved.

Declaring a C++ class interface¶

The procedure for wrapping a C++ class is quite similar to that for wrapping normal C structs, with a couple of additions. Let’s start here by creating the basic cdef extern from block:

cdef extern from "Rectangle.h" namespace "shapes":

This will make the C++ class def for Rectangle available. Note the namespace declaration. Namespaces are simply used to make the fully qualified name of the object, and can be nested (e.g. "outer::inner") or even refer to classes (e.g. "namespace::MyClass to declare static members on MyClass).

Declare class with cdef cppclass¶

Now, let’s add the Rectangle class to this extern from block - just copy the class name from Rectangle.h and adjust for Cython syntax, so now it becomes:

cdef extern from "Rectangle.h" namespace "shapes":
    cdef cppclass Rectangle:

Add public attributes¶

We now need to declare the attributes and methods for use on Cython. We put those declarations in a file called Rectangle.pxd. You can see it as a header file which is readable by Cython:

cdef extern from "Rectangle.cpp":
    pass

# Declare the class with cdef
cdef extern from "Rectangle.h" namespace "shapes":
    cdef cppclass Rectangle:
        Rectangle() except +
        Rectangle(int, int, int, int) except +
        int x0, y0, x1, y1
        int getArea()
        void getSize(int* width, int* height)
        void move(int, int)

Note that the constructor is declared as “except +”. If the C++ code or the initial memory allocation raises an exception due to a failure, this will let Cython safely raise an appropriate Python exception instead (see below). Without this declaration, C++ exceptions originating from the constructor will not be handled by Cython.

We use the lines:

cdef extern from "Rectangle.cpp":
    pass

to include the C++ code from Rectangle.cpp. It is also possible to specify to setuptools that Rectangle.cpp is a source. To do that, you can add this directive at the top of the .pyx (not .pxd) file:

# distutils: sources = Rectangle.cpp

Note that when you use cdef extern from, the path that you specify is relative to the current file, but if you use the distutils directive, the path is relative to the setup.py. If you want to discover the path of the sources when running the setup.py, you can use the aliases argument of the cythonize() function.

Declare a var with the wrapped C++ class¶

We’ll create a .pyx file named rect.pyx to build our wrapper. We’re using a name other than Rectangle, but if you prefer giving the same name to the wrapper as the C++ class, see the section on resolving naming conflicts.

Within, we use cdef to declare a var of the class with the C++ new statement:

# distutils: language = c++

from Rectangle cimport Rectangle

def main():
    rec_ptr = new Rectangle(1, 2, 3, 4)  # Instantiate a Rectangle object on the heap
    try:
        rec_area = rec_ptr.getArea()
    finally:
        del rec_ptr  # delete heap allocated object

    cdef Rectangle rec_stack  # Instantiate a Rectangle object on the stack

The line:

# distutils: language = c++

is to indicate to Cython that this .pyx file has to be compiled to C++.

It’s also possible to declare a stack allocated object, as long as it has a “default” constructor:

cdef extern from "Foo.h":
    cdef cppclass Foo:
        Foo()

def func():
    cdef Foo foo
    ...

See the section on the cpp_locals directive for a way to avoid requiring a nullary/default constructor.

Note that, like C++, if the class has only one constructor and it is a nullary one, it’s not necessary to declare it.

Create Cython wrapper class¶

At this point, we have exposed into our pyx file’s namespace the interface of the C++ Rectangle type. Now, we need to make this accessible from external Python code (which is our whole point).

Common programming practice is to create a Cython extension type which holds a C++ instance as an attribute and create a bunch of forwarding methods. So we can implement the Python extension type as:

# distutils: language = c++

from Rectangle cimport Rectangle

# Create a Cython extension type which holds a C++ instance
# as an attribute and create a bunch of forwarding methods
# Python extension type.
cdef class PyRectangle:
    cdef Rectangle c_rect  # Hold a C++ instance which we're wrapping

    def __init__(self, int x0, int y0, int x1, int y1):
        self.c_rect = Rectangle(x0, y0, x1, y1)

    def get_area(self):
        return self.c_rect.getArea()

    def get_size(self):
        cdef int width, height
        self.c_rect.getSize(&width, &height)
        return width, height

    def move(self, dx, dy):
        self.c_rect.move(dx, dy)

And there we have it. From a Python perspective, this extension type will look and feel just like a natively defined Rectangle class. It should be noted that if you want to give attribute access, you could just implement some properties:

# distutils: language = c++

from Rectangle cimport Rectangle

cdef class PyRectangle:
    cdef Rectangle c_rect

    def __init__(self, int x0, int y0, int x1, int y1):
        self.c_rect = Rectangle(x0, y0, x1, y1)

    def get_area(self):
        return self.c_rect.getArea()

    def get_size(self):
        cdef int width, height
        self.c_rect.getSize(&width, &height)
        return width, height

    def move(self, dx, dy):
        self.c_rect.move(dx, dy)

    # Attribute access
    @property
    def x0(self):
        return self.c_rect.x0
    @x0.setter
    def x0(self, x0):
        self.c_rect.x0 = x0

    # Attribute access
    @property
    def x1(self):
        return self.c_rect.x1
    @x1.setter
    def x1(self, x1):
        self.c_rect.x1 = x1

    # Attribute access
    @property
    def y0(self):
        return self.c_rect.y0
    @y0.setter
    def y0(self, y0):
        self.c_rect.y0 = y0

    # Attribute access
    @property
    def y1(self):
        return self.c_rect.y1
    @y1.setter
    def y1(self, y1):
        self.c_rect.y1 = y1

Cython initializes C++ class attributes of a cdef class using the nullary constructor. If the class you’re wrapping does not have a nullary constructor, you must store a pointer to the wrapped class and manually allocate and deallocate it. Alternatively, the cpp_locals directive avoids the need for the pointer and only initializes the C++ class attribute when it is assigned to. A convenient and safe place to do so is in the __cinit__ and __dealloc__ methods which are guaranteed to be called exactly once upon creation and deletion of the Python instance.

# distutils: language = c++

from Rectangle cimport Rectangle

cdef class PyRectangle:
    cdef Rectangle*c_rect  # hold a pointer to the C++ instance which we're wrapping

    def __cinit__(self):
        self.c_rect = new Rectangle()

    def __init__(self, int x0, int y0, int x1, int y1):
        self.c_rect.x0 = x0
        self.c_rect.y0 = y0
        self.c_rect.x1 = x1
        self.c_rect.y1 = y1

    def __dealloc__(self):
        del self.c_rect

Compilation and Importing¶

To compile a Cython module, it is necessary to have a setup.py file:

from setuptools import setup

from Cython.Build import cythonize

setup(ext_modules=cythonize("rect.pyx"))

Run $ python setup.py build_ext --inplace

To test it, open the Python interpreter:

>>> import rect
>>> x0, y0, x1, y1 = 1, 2, 3, 4
>>> rect_obj = rect.PyRectangle(x0, y0, x1, y1)
>>> print(dir(rect_obj))
['__class__', '__delattr__', '__dir__', '__doc__', '__eq__', '__format__', '__ge__',
 '__getattribute__', '__gt__', '__hash__', '__init__', '__init_subclass__', '__le__',
 '__lt__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__',
 '__setstate__', '__sizeof__', '__str__', '__subclasshook__', 'get_area', 'get_size', 'move']

Advanced C++ features¶

We describe here all the C++ features that were not discussed in the above tutorial.

Overloading¶

Overloading is very simple. Just declare the method with different parameters and use any of them:

cdef extern from "Foo.h":
    cdef cppclass Foo:
        Foo(int)
        Foo(bool)
        Foo(int, bool)
        Foo(int, int)

Overloading operators¶

Cython uses C++ naming for overloading operators:

cdef extern from "foo.h":
    cdef cppclass Foo:
        Foo()
        Foo operator+(Foo)
        Foo operator-(Foo)
        int operator*(Foo)
        int operator/(int)
        int operator*(int, Foo) # allows 1*Foo()
    # nonmember operators can also be specified outside the class
    double operator/(double, Foo)


cdef Foo foo = new Foo()

foo2 = foo + foo
foo2 = foo - foo

x = foo * foo2
x = foo / 1

x = foo[0] * foo2
x = foo[0] / 1
x = 1*foo[0]

cdef double y
y = 2.0/foo[0]

Note that if one has pointers to C++ objects, dereferencing must be done to avoid doing pointer arithmetic rather than arithmetic on the objects themselves:

cdef Foo* foo_ptr = new Foo()
foo = foo_ptr[0] + foo_ptr[0]
x = foo_ptr[0] / 2

del foo_ptr

Nested class declarations¶

C++ allows nested class declaration. Class declarations can also be nested in Cython:

# distutils: language = c++

cdef extern from "<vector>" namespace "std":
    cdef cppclass vector[T]:
        cppclass iterator:
            T operator*()
            iterator operator++()
            bint operator==(iterator)
            bint operator!=(iterator)
        vector()
        void push_back(T&)
        T& operator[](int)
        T& at(int)
        iterator begin()
        iterator end()

cdef vector[int].iterator iter  #iter is declared as being of type vector<int>::iterator

Note that the nested class is declared with a cppclass but without a cdef, as it is already part of a cdef declaration section.

C++ operators not compatible with Python syntax¶

Cython tries to keep its syntax as close as possible to standard Python. Because of this, certain C++ operators, like the preincrement ++foo or the dereferencing operator *foo cannot be used with the same syntax as C++. Cython provides functions replacing these operators in a special module cython.operator. The functions provided are:

  • cython.operator.dereference for dereferencing. dereference(foo) will produce the C++ code *(foo)

  • cython.operator.preincrement for pre-incrementation. preincrement(foo) will produce the C++ code ++(foo). Similarly for predecrement, postincrement and postdecrement.

  • cython.operator.comma for the comma operator. comma(a, b) will produce the C++ code ((a), (b)).

These functions need to be cimported. Of course, one can use a from ... cimport ... as to have shorter and more readable functions. For example: from cython.operator cimport dereference as deref.

For completeness, it’s also worth mentioning cython.operator.address which can also be written &foo.

Templates¶

Cython uses a bracket syntax for templating. A simple example for wrapping C++ vector:

# distutils: language = c++

# import dereference and increment operators
from cython.operator cimport dereference as deref, preincrement as inc

cdef extern from "<vector>" namespace "std":
    cdef cppclass vector[T]:
        cppclass iterator:
            T operator*()
            iterator operator++()
            bint operator==(iterator)
            bint operator!=(iterator)
        vector()
        void push_back(T&)
        T& operator[](int)
        T& at(int)
        iterator begin()
        iterator end()

cdef vector[int] *v = new vector[int]()
cdef int i
for i in range(10):
    v.push_back(i)

cdef vector[int].iterator it = v.begin()
while it != v.end():
    print(deref(it))
    inc(it)

del v

Multiple template parameters can be defined as a list, such as [T, U, V] or [int, bool, char]. Optional template parameters can be indicated by writing [T, U, V=*]. In the event that Cython needs to explicitly reference the type of a default template parameter for an incomplete template instantiation, it will write MyClass<T, U>::V, so if the class provides a typedef for its template parameters it is preferable to use that name here.

Template functions are defined similarly to class templates, with the template parameter list following the function name:

# distutils: language = c++

cdef extern from "<algorithm>" namespace "std":
    T max[T](T a, T b)

print(max[long](3, 4))
print(max(1.5, 2.5))  # simple template argument deduction

Standard library¶

Most of the containers of the C++ Standard Library have been declared in pxd files located in /Cython/Includes/libcpp. These containers are: deque, list, map, pair, queue, set, stack, vector.

For example:

# distutils: language = c++

from libcpp.vector cimport vector

cdef vector[int] vect
cdef int i, x

for i in range(10):
    vect.push_back(i)

for i in range(10):
    print(vect[i])

for x in vect:
    print(x)

The pxd files in /Cython/Includes/libcpp also work as good examples on how to declare C++ classes.

The STL containers coerce from and to the corresponding Python builtin types. The conversion is triggered either by an assignment to a typed variable (including typed function arguments) or by an explicit cast, e.g.:

# cython: language_level=3
# distutils: language=c++

from libcpp.complex cimport complex, conj
from libcpp.string cimport string
from libcpp.vector cimport vector

py_bytes_object = b'The knights who say ni'
py_unicode_object = u'Those who hear them seldom live to tell the tale.'

cdef string s = py_bytes_object
print(s)  # b'The knights who say ni'

cdef string cpp_string = <string> py_unicode_object.encode('utf-8')
print(cpp_string)  # b'Those who hear them seldom live to tell the tale.'

cdef vector[int] vect = range(1, 10, 2)
print(vect)  # [1, 3, 5, 7, 9]

cdef vector[string] cpp_strings = b'It is a good shrubbery'.split()
print(cpp_strings[1])   # b'is'

# creates a python object, then convert it to C++ complex
complex_val = 1+2j
cdef complex[double] c_value1 = complex_val
print(c_value1)  # (1+2j)

# transforms a C++ object to another one without Python conversion
cdef complex[double] c_value2 = conj(c_value1)
print(c_value2)  # (1-2j)

The following coercions are available:

Python type =>

C++ type

=> Python type

bytes

std::string

bytes

iterable

std::vector

list

iterable

std::list

list

iterable

std::set

set

iterable

std::unordered_set

set

mapping

std::map

dict

mapping

std::unordered_map

dict

iterable (len 2)

std::pair

tuple (len 2)

complex

std::complex

complex

All conversions create a new container and copy the data into it. The items in the containers are converted to a corresponding type automatically, which includes recursively converting containers inside of containers, e.g. a C++ vector of maps of strings.

Be aware that the conversions do have some pitfalls, which are detailed in the troubleshooting section.

Iteration over stl containers (or indeed any class with begin() and end() methods returning an object supporting incrementing, dereferencing, and comparison) is supported via the for .. in syntax (including in list comprehensions). For example, one can write:

# distutils: language = c++

from libcpp.vector cimport vector

def main():
    cdef vector[int] v = [4, 6, 5, 10, 3]

    cdef int value
    for value in v:
        print(value)

    return [x*x for x in v if x % 2 == 0]

If the loop target variable is unspecified, an assignment from type *container.begin() is used for type inference.

Note

Slicing stl containers is supported, you can do for x in my_vector[:5]: ... but unlike pointers slices, it will create a temporary Python object and iterate over it. Thus making the iteration very slow. You might want to avoid slicing C++ containers for performance reasons.

Simplified wrapping with default constructor¶

If your extension type instantiates a wrapped C++ class using the default constructor (not passing any arguments), you may be able to simplify the lifecycle handling by tying it directly to the lifetime of the Python wrapper object. Instead of a pointer attribute, you can declare an instance:

# distutils: language = c++

from libcpp.vector cimport vector


cdef class VectorStack:
    cdef vector[int] v

    def push(self, x):
        self.v.push_back(x)

    def pop(self):
        if self.v.empty():
            raise IndexError()
        x = self.v.back()
        self.v.pop_back()
        return x

Cython will automatically generate code that instantiates the C++ object instance when the Python object is created and deletes it when the Python object is garbage collected.

Exceptions¶

Cython cannot throw C++ exceptions, or catch them with a try-except statement, but it is possible to declare a function as potentially raising an C++ exception and converting it into a Python exception. For example,

cdef extern from "some_file.h":
    cdef int foo() except +

This will translate try and the C++ error into an appropriate Python exception. The translation is performed according to the following table (the std:: prefix is omitted from the C++ identifiers):

C++

Python

bad_alloc

MemoryError

bad_cast

TypeError

bad_typeid

TypeError

domain_error

ValueError

invalid_argument

ValueError

ios_base::failure

IOError

out_of_range

IndexError

overflow_error

OverflowError

range_error

ArithmeticError

underflow_error

ArithmeticError

(all others)

RuntimeError

The what() message, if any, is preserved. Note that a C++ ios_base_failure can denote EOF, but does not carry enough information for Cython to discern that, so watch out with exception masks on IO streams.

cdef int bar() except +MemoryError

This will catch any C++ error and raise a Python MemoryError in its place. (Any Python exception is valid here.)

Cython also supports using a custom exception handler. This is an advanced feature that most users won’t need, but for those that do a full example follows:

cdef int raise_py_error()
cdef int something_dangerous() except +raise_py_error

If something_dangerous raises a C++ exception then raise_py_error will be called, which allows one to do custom C++ to Python error “translations.” If raise_py_error does not actually raise an exception a RuntimeError will be raised. This approach may also be used to manage custom Python exceptions created using the Python C API.

# raising.pxd
cdef extern from "Python.h" nogil:
    ctypedef struct PyObject

cdef extern from *:
    """
    #include <Python.h>
    #include <stdexcept>
    #include <ios>

    PyObject *CustomLogicError;

    void create_custom_exceptions() {
        CustomLogicError = PyErr_NewException("raiser.CustomLogicError", NULL, NULL);
    }

    void custom_exception_handler() {
        try {
            if (PyErr_Occurred()) {
                ; // let the latest Python exn pass through and ignore the current one
            } else {
                throw;
            }
        }  catch (const std::logic_error& exn) {
            // Add mapping of std::logic_error -> CustomLogicError
            PyErr_SetString(CustomLogicError, exn.what());
        } catch (...) {
            PyErr_SetString(PyExc_RuntimeError, "Unknown exception");
        }
    }

    class Raiser {
        public:
            Raiser () {}
            void raise_exception() {
                throw std::logic_error("Failure");
            }
    };
    """
    cdef PyObject* CustomLogicError
    cdef void create_custom_exceptions()
    cdef void custom_exception_handler()

    cdef cppclass Raiser:
        Raiser() noexcept
        void raise_exception() except +custom_exception_handler


# raising.pyx
create_custom_exceptions()
PyCustomLogicError = <object> CustomLogicError


cdef class PyRaiser:
    cdef Raiser c_obj

    def raise_exception(self):
        self.c_obj.raise_exception()

The above example leverages Cython’s ability to include verbatim C code in pxd files to create a new Python exception type CustomLogicError and map it to the standard C++ std::logic_error using the custom_exception_handler function. There is nothing special about using a standard exception class here, std::logic_error could easily be replaced with some new C++ exception type defined in this file. The Raiser::raise_exception is marked with +custom_exception_handler to indicate that this function should be called whenever an exception is raised. The corresponding Python function PyRaiser.raise_exception will raise a CustomLogicError whenever it is called. Defining PyCustomLogicError allows other code to catch this exception, as shown below:

try:
    PyRaiser().raise_exception()
except PyCustomLogicError:
    print("Caught the exception")

When defining custom exception handlers it is typically good to also include logic to handle all the standard exceptions that Cython typically handles as listed in the table above. The code for this standard exception handler can be found here.

There is also the special form:

cdef int raise_py_or_cpp() except +*

for those functions that may raise either a Python or a C++ exception.

Static member method¶

If the Rectangle class has a static member:

namespace shapes {
    class Rectangle {
    ...
    public:
        static void do_something();

    };
}

you can declare it using the Python @staticmethod decorator, i.e.:

cdef extern from "Rectangle.h" namespace "shapes":
    cdef cppclass Rectangle:
        ...
        @staticmethod
        void do_something()

Declaring/Using References¶

Cython supports declaring lvalue references using the standard Type& syntax. Note, however, that it is unnecessary to declare the arguments of extern functions as references (const or otherwise) as it has no impact on the caller’s syntax.

Scoped Enumerations¶

Cython supports scoped enumerations (enum class) in C++ mode:

cdef enum class Cheese:
    cheddar = 1
    camembert = 2

As with “plain” enums, you may access the enumerators as attributes of the type. Unlike plain enums however, the enumerators are not visible to the enclosing scope:

cdef Cheese c1 = Cheese.cheddar  # OK
cdef Cheese c2 = cheddar  # ERROR!

Optionally, you may specify the underlying type of a scoped enumeration. This is especially important when declaring an external scoped enumeration with an underlying type:

cdef extern from "Foo.h":
    cdef enum class Spam(unsigned int):
        x = 10
        y = 20
        ...

Declaring an enum class as cpdef will create a PEP 435-style Python wrapper.

auto Keyword¶

Though Cython does not have an auto keyword, Cython local variables not explicitly typed with cdef are deduced from the types of the right hand side of all their assignments (see the infer_types compiler directive). This is particularly handy when dealing with functions that return complicated, nested, templated types, e.g.:

cdef vector[int] v = ...
it = v.begin()

(Though of course the for .. in syntax is preferred for objects supporting the iteration protocol.)

RTTI and typeid()¶

Cython has support for the typeid(...) operator.

from cython.operator cimport typeid

The typeid(...) operator returns an object of the type const type_info &.

If you want to store a type_info value in a C variable, you will need to store it as a pointer rather than a reference:

from libcpp.typeinfo cimport type_info
cdef const type_info* info = &typeid(MyClass)

If an invalid type is passed to typeid, it will throw an std::bad_typeid exception which is converted into a TypeError exception in Python.

An additional C++11-only RTTI-related class, std::type_index, is available in libcpp.typeindex.

Specify C++ language in setup.py¶

Instead of specifying the language and the sources in the source files, it is possible to declare them in the setup.py file:

from setuptools import setup
from Cython.Build import cythonize

setup(ext_modules = cythonize(
           "rect.pyx",                 # our Cython source
           sources=["Rectangle.cpp"],  # additional source file(s)
           language="c++",             # generate C++ code
      ))

Cython will generate and compile the rect.cpp file (from rect.pyx), then it will compile Rectangle.cpp (implementation of the Rectangle class) and link both object files together into rect.so on Linux, or rect.pyd on windows, which you can then import in Python using import rect (if you forget to link the Rectangle.o, you will get missing symbols while importing the library in Python).

Note that the language option has no effect on user provided Extension objects that are passed into cythonize(). It is only used for modules found by file name (as in the example above).

The cythonize() function in Cython versions up to 0.21 does not recognize the language option and it needs to be specified as an option to an Extension that describes your extension and that is then handled by cythonize() as follows:

from setuptools import Extension, setup
from Cython.Build import cythonize

setup(ext_modules = cythonize(Extension(
           "rect",                                # the extension name
           sources=["rect.pyx", "Rectangle.cpp"], # the Cython source and
                                                  # additional C++ source files
           language="c++",                        # generate and compile C++ code
      )))

The options can also be passed directly from the source file, which is often preferable (and overrides any global option). Starting with version 0.17, Cython also allows passing external source files into the cythonize() command this way. Here is a simplified setup.py file:

from setuptools import setup
from Cython.Build import cythonize

setup(
    name = "rectangleapp",
    ext_modules = cythonize('*.pyx'),
)

And in the .pyx source file, write this into the first comment block, before any source code, to compile it in C++ mode and link it statically against the Rectangle.cpp code file:

# distutils: language = c++
# distutils: sources = Rectangle.cpp

Note

When using distutils directives, the paths are relative to the working directory of the setuptools run (which is usually the project root where the setup.py resides).

To compile manually (e.g. using make), the cython command-line utility can be used to generate a C++ .cpp file, and then compile it into a python extension. C++ mode for the cython command is turned on with the --cplus option.

cpp_locals directive¶

The cpp_locals compiler directive is an experimental feature that makes C++ variables behave like normal Python object variables. With this directive they are only initialized at their first assignment, and thus they no longer require a nullary constructor to be stack-allocated. Trying to access an uninitialized C++ variable will generate an UnboundLocalError (or similar) in the same way as a Python variable would. For example:

def function(dont_write):
    cdef SomeCppClass c  # not initialized
    if dont_write:
        return c.some_cpp_function()  # UnboundLocalError
    else:
        c = SomeCppClass(...)  # initialized
        return c.some_cpp_function()  # OK

Additionally, the directive avoids initializing temporary C++ objects before they are assigned, for cases where Cython needs to use such objects in its own code-generation (often for return values of functions that can throw exceptions).

For extra speed, the initializedcheck directive disables the check for an unbound-local. With this directive on, accessing a variable that has not been initialized will trigger undefined behaviour, and it is entirely the user’s responsibility to avoid such access.

The cpp_locals directive is currently implemented using std::optional and thus requires a C++17 compatible compiler. Defining CYTHON_USE_BOOST_OPTIONAL (as define for the C++ compiler) uses boost::optional instead (but is even more experimental and untested). The directive may come with a memory and performance cost due to the need to store and check a boolean that tracks if a variable is initialized, but the C++ compiler should be able to eliminate the check in most cases.

Caveats and Limitations¶

Access to C-only functions¶

Whenever generating C++ code, Cython generates declarations of and calls to functions assuming these functions are C++ (ie, not declared as extern "C" {...}. This is ok if the C functions have C++ entry points, but if they’re C only, you will hit a roadblock. If you have a C++ Cython module needing to make calls to pure-C functions, you will need to write a small C++ shim module which:

  • includes the needed C headers in an extern “C” block

  • contains minimal forwarding functions in C++, each of which calls the respective pure-C function

C++ left-values¶

C++ allows functions returning a reference to be left-values. This is currently not supported in Cython. cython.operator.dereference(foo) is also not considered a left-value.